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Topology refers to the way the polygons in a 3D model are arranged and connected. It defines the structure of the mesh, including how vertices, edges, and faces are organized to form the surface of the model. Good topology ensures that the model is clean, efficient, and easy to manipulate. It is especially important for tasks like animation, texturing, and deformation, as poor topology can lead to issues like distortions or visible seams when the model is moved or rendered. Proper topology helps maintain smoothness and realism while optimizing performance.

Read more:

3D Model Formats Guide

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